My old iMac (2013) makes it running, but I wouldn’t imagine crafting a strong 3D project on it. I’d no doubt that it could outperformed Unity on complex 3D rendering stuff, but for this first test I focused on simple 2D stuff to get familiar with the user interface, engine build process, scripting… Unreal Engine sounded like an indomitable beast in my mind (I spent hours on Unreal Tournament when I was young) but coming from an Unity background, the beast was easily tamed! If you never tried the Unreal Engine, the first thing to do is to check the Unreal Engine 4 For Unity Developers! Since a while I wanted to give a try to the Unreal Engine. The Game Developers Conference is coming quickly and we’re impatient to hear the announcement from the big guys! termite on Smokitten – two apps to help prevent and treat nicotine addiction.Reid Kirkpatrick on Retrieving the names of your scenes at runtime with Unity.Andy Miira (Andrei Müller) on Unity – fast build platform switcher script!.Aymeric on Unity – fast build platform switcher script!.jinyiyeh on Unity – generate SpriteSheets at runtime!.2D AIR Android ANE AR AS3 Back Office Batch C# C++ Cardboard Creative Coding CRUD Desktop Feathers Flash Flash Player Gear Git Haxe HTC Vive HTML5 iOS Java Mac App Store Mail Mobile Oculus openFrameworks Optimization Paper2D Pixi.js Processing Shaders Shell Starling Steam Three.js Unity Unreal Engine VR Vuforia WebGL Windows Worker Recent Comments
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